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Apple's brings AR to its with its Swift Playgrounds programming app

by Astrid Haney (2019-08-01)


id="article-body" class="row" section="article-body"> Swift Playgrounds, Apple's programming tutorial app for iPad, now has AR support.

James Martin/CNET Apple has brought augmented reality to its Swift Playgrounds app designed to teach kids the basics of programming and maybe even groom them into the next generation of iPhone developers.

The move means kids can incorporate Swift Playgrounds' cartoon characters -- protagonists who follow students' programming instructions -- into their Swift Playgrounds projects. The technology uses Apple's ARKit technology.

Apple announced the move Tuesday at Lane Tech High School in Chicago, where it unveiled a new, more powerful iPad as part of an effort to reclaim clout in the education market. For decades, Apple computers and then iPads were popular learning tools, but in recent years, inexpensive laptops powered by Google's secure and easy-to-manage Chrome OS software have proved very popular in schools.

Now playing: Watch this: New iPad will run AR 2:24 Swift Playgrounds is designed for beginners, but it'll bring them to advanced levels, including Apple's XCode professional programming tools and its Swift programming language. Apple introduced Swift in 2014, and it's rocketed up the charts as programmers adopted Swift for writing iOS apps and more.

Helping kids learn is nice, particularly today when there's a broad effort to help kids more with science, technology, engineering and math (STEM) subjects. But Apple stands to gain, too, as today's students become tomorrow's customers. That's especially true with iPads, the leading product in the once-hot tablet category that's now more notable for declining sales.

See also

Apple unveils new iPad to take on Chromebook in schools

Apple's iPad is still $329, but will iPhone X see price cut?

Here are all of Apple's new tools for the classroom
A boy uses Apple's Swift Playgrounds app for learning programming.

Stephen Shankland/CNET Swift Playgrounds is available only for iPads -- no iPhones, no Macs, no browsers.

Apple isn't alone in trying to win over the next generation of students and the teachers who teach them. Microsoft, whose Minecraft game is already popular inside and out of schools, has an education edition that's fine-tuned for teaching.

Apple undertook a 10-year study called Apple Classrooms of Tomorrow to track its products in schools, Apple Chief Executive Tim Cook said at the event. It "showed engagement increased exponentially for students and teachers who had access to our products," he said.

Also at Tuesday's event, Cook touted Apple's work Everyone Can Code initiative, which includes classes at its stores to teach programming using Swift Playgrounds.

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